#ifndef __CSPHERE_H__
#define __CSPHERE_H__

#include "cstereoshape.h"

class CSphere : CStereoShape
{
    private:
        double r;

    public:
        CSphere();
        CSphere(double radius);
        CSphere(const CSphere& a);
        ~CSphere();

        virtual double GetArea();
        virtual double GetVolume();
        virtual void Show();
};       




#endif